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Visualization Lab

Into an era of Visual Computing

We are entering a revolutionary period. The confluence of harnessed commodity computational power, capacious storage, display technologies, and high-bandwidth networks coupled with The Second Web constitutes the critical mass for the next generation of computing: an era of Visual Computing. The term embodies basic concepts that are largely not addressed in our current environments: we are visual creatures, we interact visually, we absorb information best visually, and we need to interact with our machines in a visual mode.

The ability to explore and understand complex simulated and observed worlds will be of great importance not just to atmospheric science, but to all science. It will be vital to the researcher and formative to school children learning about physics or chemistry. Scientists will explore their world in ways they never could before; children will learn in ways we didn't imagine just a few years ago.

Our simulations and our observational datasets grow larger and more complex by the day. And, as our computational capabilities continue to track the exponential curve, it may soon be the case that the primary limiting factor for research is not the technology, but the human. One must be able to digest the data, ask questions of it. There are many questions we can ask of these complex simulations -- many questions that in the past made no sense to ask or had no answer that could be easily conveyed. The Visualization Lab is aimed at helping to usher in this new era of visual interaction -- at providing the ability to freely explore vast dataspaces -- and produce materials that can communicate the results of such efforts to peers and public.

Purpose of the Visualization Lab

The Visualization Lab is a synthesis of people, computers, tools, and techniques aimed at a simple goal: to advance atmospheric science by direct application of state-of-the-art visualization. The idea is to serve as a catalyst in the service of science, bringing useful new technologies to bear on valid problems -- then turning that technology back into something usable. Scientific relevance is a primary metric of success. Communication of end results to the scientific community and general public is a priority. We target our goals with talented and enthusiastic staff, advanced technology, facilities, and thrust areas described below.

Facilities

Mesa Visualization Lab

The Mesa Visualization Lab is a cutting-edge facility that supports research, development, production, outreach, and scientific study and review in all areas of earth system visualization. During FY1998, the Visualization Lab was upgraded in several important areas. Most importantly, the 4-year-old flagship visual supercomputer was replaced by an 8-processor R10000 Silicon Graphics Onyx-2 Infinite Reality Engine with at least 2GB of physical memory. A mid-range Octane system was acquired to leverage the flagship system by providing additional seamless capacity while also serving as a portable demonstration system for remote venues. Such advanced systems require advanced networks and accordingly, work began on testing a lab/office workgroup net engineered to optimize producitivity on the systems while minimizing unnecessary impact on the UCAR backbone. This combination of powerful systems and networking has enabled forays into new and more difficult scientific and technical domains.

Foothills Visualization Lab

The Foothills Visualization Lab provides a self-service animation production capability that includes some modest support for exploratory visualization and digital movie creation. While the lab continues to have regular use, both the visualization platform and the animation recording equipment used will enter into an EOL phase in FY1999. HAO and SCD jointly sought funds to enhance this facility, but this was not successful so the lab will be held in maintenance mode as long as practical relative to the availability of factory service and as long as there is significant demand for it. Decommissioning is anticipated in FY1999. Once decommissioned, it is expected that users requiring exploratory capability will use the Mesa facilities and video production will be a completely digital affair, accomplished largely on the commodity desktop and shared via the web and presented on notebook computers.

Visualization Theater and "The Earth System Web"

The Visualization Theater is the mobile arm of the Visualization Lab. It provides viewers with a 3D visual experience of the complex, intricate, and often beautiful structure existing in our simulated and observed scientific data. It consists of a portable projection system, a driving workstation, and a collection of stereo display equipment. The Theater's purpose is to enable us to present the fruits of our visualization work and NCAR/UCAR science to a broad audience without having to move a huge visual supercomputer all over the country. It serves as a major component of SCD's traveling Research Exhibit and also serves as an advanced technology demonstration platform for focused venues.

Early in the year, a dedicated stereo projection system was acquired for the Visualization Theater along with a portable mid-range workstation for driving it. The Theater made numerous appearances as desribed below in Outreach. And, as part of an overall strategic thrust area for the lab, the theater will evolve beyond a stereo/3D theater into a fully networked cutting-edge virtual web portal into science.

Science

At present, we have well-developed capabilities and experience across the breadth of NCAR science. Extant visualization work encompasses climate, chemistry, ocean, mesoscale systems, forest fires, geophysical and astrophysical turbulence, clear air turbulence, tropical storms, and more. We have developed both interactive and production visualization environments that allow us to create and record both mono and stereo 3D visualizations of very large, very complex multivariate datasets. Our capability in this area is very effective, and during the upcoming year we will continue to grow it and produce meaningful, compelling visualizations from complex datasets in all of the aforementioned areas. Specific future thrust areas will include accommodating larger, more complex datasets and applying real-time volumetric visualization and flow visualization to the problems. There will also be a focus upon integrating multiple spatial data sources (e.g. GIS, Landsat) with simulation as well as observational datasets.

The lab has been involved with quite a number of scientific research projects. Each of the entries below provides a link to our website's Research Gallery, where descriptions of the various projects along with imagery and animation are published.

Squall line with a mesoscale vortex

Polar vortex

GATE cloud systems

Forest fire

Clear air turbulence

The Visualization Lab worked with MMM scientists Terry Clark, Bill Hall, and Bob Kerr to better understand an exciting new simulation of Clear Air Turbulence. The Clark model was initialized with local conditions based on the weather associated with a 1992 incident wherein a DC-8 cargo plane flying west from Denver encountered severe turbulence and subsequently lost one engine and 19 feet of wing. Observational LIDAR data showed horizontally aligned vortex tubes in the region. The visualization work focused on producing representations of turbulence downbursts and enstrophy structures of interest to the researchers. At an innermost grid resolution of 240x240x72, single-study file sizes were pared to 12 GB, representing the most demanding problem the lab has yet explored interactively with a group of researchers. The recent upgrades to the lab's visual supercomputer, now a Silicon Graphics Onyx-2, greatly facilitated this research work.

This ambitious new research has led to the discovery of a new form of turbulence, and the visualization work was presented at the Developments in Geophysical Turbulence 98 conference. For more details, imagery, and animations, visit the Visualization Lab's Clear Air Turbulence website.

Asian typhoon

Visualization tools

Visualization tools are at the heart of our work, and while we try to deploy off-the-shelf solutions, we are generally involved in some level of R&D development as well as customization of existing packages. Much of this work is of interest to our community, and we make every effort to share with our colleagues. Our primary thrust areas are as described below.

NCAR version of Vis5D

A local version of the popular Vis5D package, developed at the University of Wisconsin, has been developed to satisfy NCAR science and local technology thrust areas. Our development provides an effective data exploration tool that incorporates stereo/3D virtual capability, very large file support, and output of VRML and other scene description languages. This software reached a sufficiently stable state this year such that it could be easily shared with other organizations, and a website was established to accomplish this. Several supercomputing centers, universities, corporations, and the Department of Defense are using the software, and all are reporting success. Future plans include sharing of new VRML capabilities, the development of output interoperable with the professional Wavefront/Maya animation software, and the prototype development of advanced, high-performance particle animation geared for large-scale atmospheric simulation.

Volume visualization

Another local visualization technology development is the gvolsh package. gvolsh provides a high-performance and high-quality volume-visualization environment that can make effective use of parallel computational resources. It was also engineered to operate across local and wide-area networks while maintaining top-notch performance. The results of this effort have also been shared with the general community.

The Second Web

The web everyone knows today is largely a 2D place: text, images, video, audio, and even streaming movies. The Second Web is a term used to refer to a new 3D world where the information voyager interacts with 3D worlds that move, react, and even talk. VRML, JAVA3D, and spatialized audio are rapidly advancing technologies that underpin the new information paradigm. 100-Mb Ethernet, Gigabit Ethernet, the vBNS, Internet2, and Digital Subscriber Lines will provide the bandwidth substrate needed to connect everything, from research organizations to homes.

The Second Web offers tremendous promise for science, publishing, teaching, training, and knowledge sharing. One of the Visualization Lab's primary goals from now until the end of the millenium and beyond is to help usher in this 3D web. Next year we will demonstrate all of our Visualization Theater content as 3D stereo movies integrated with dynamic VRML/JAVA3D worlds with communication taking place over the vBNS and other high-bandwidth networks. The first incarnation of this is our Earth System Web demonstration, which showed at several venues as desribed below in Outreach. Today, a person clicks their mouse on a picture and tiny little movie is played back on their screen. We will show people navigating through a 3D virtual world to a place where they click on a vortex tube and then experience a virtual 3D movie from a Clear Air Turbulence Simulation. We will show interactive visual exploration of vast dataspaces over the wire.

Computers, both great and small

The aforementioned upgrades to the lab have provided a powerful 8-processor visualization platform and much of the day-to-day work is now accomplished -- better than ever -- on that system. And while it represents the mainstream environment for us, large distributed parallel systems as well as commodity PCs merit significant attention.

During the year we made excellent progress in using large multiprocessor systems for high-performance volume visualization. This work will be extended and enhanced on the new 128-processor Origin system and also evaluated on commodity Wintel systems. In addition, the pairing of the two -- a large visualization server feeding imagery over the wire to desktop and portable systems -- will be demonstrated and evaluated as a potential new model for certain classes of work. This is a model that bears evaluation as a potential new class of service offered by SCD to both local and remote users. On the same front, new simulation results from the Clark/Coen forest fire model were optically ray-traced on the Origin2000 128-processor system, successfully loading the machine fully for a period of two hours.

The lab also constructed a dual-processor Pentium-II system and, in collaboration with Dynamic Pictures, equipped it with a high-end graphics accelerator capable of stereo/3D work. A new version of Vis5D was developed by visiting scientist Dr. Hongqing Wang, and the interactive performance for stereo/3D visualization on this commodity platform was very impressive and encouraging. Work will continue in the upcoming year.

Animation Systems

The production of animation and movies from science has always been a core capability supported by the lab, and it's traditionally been accomplished with dedicated workstations and analog video tape. Digital video, the web, and powerful video-capable notebook systems have brought within reach a new paradigm for animation production. Thus, we focused upon developing the new digital capabilities while also upgrading our more traditional (and professional broadcast-compatible) animation capabilities.

A new digital disk recorder was acquired to replace a failed optical disk recorder. This unit was integrated into the lab environment, providing ten minutes of top-quality digital animation capability. On the digital front, we established a solid MPEG-2 production capability, evaluated DVD (Digital Versatile Disk, the 5" successor to CD), and continued to create MPEG-1 and AVI animations from our visualization work. Both our digital and analog efforts have been incorporated into high-profile UCAR and NCAR presentations and widely used to share results with other scientists, the media, the NSF, and the general public.

Education, Outreach, and Technology Transfer

Our Visualization Theater and the new Earth System Web were shown at many prominent venues this year, exposing NCAR science and technology to quite a large audience. The Theater will evolve over time into something that not only delivers virtual simulation experiences of our science to large audiences, but also eventually provides audience interaction and exploration.

Our visual supercomputing environment has allowed us to produce 3D/stereo movies of many sorts of fascinating simulated phenomena, much of which is as accessible by school children as it is by scientists. And, while we bring many people through our lab for visits and presentations, we can only scratch the surface of the potential audience. We are in the process of seeking funding to develop a special version of the Visualization Theater that can be incorporated into the Mesa Lab Science Exploratorium and possibly be deployed at museums and other venues as well. This could open a window into the scientific world of NCAR that all of our visitors can experience, and if successful, may proceed outside the walls of NCAR and beyond.

Many, many demonstrations and presentations to many people were provided over the year, but the venues described below were the most prominent public ones.

AMS98

The Visualization Theater was shown for the second consecutive year at the annual AMS conference in Phoenix, Arizona, to good effect. In addition, the lab also participated in the conference's Electronic Theater, providing a "digital IMAX" presentation to an audience of 500 or so enthusiastic attendees. This was supplemented by one presentation on our developments in Vis5D.

The Next-Generation Internet

The Next-Generation Internet is the high-bandwidth network that connects a host of government agencies, including the NSF's vBNS. In March 1998, the Visualization Lab was invited to represent the NSF in the NGI demonstrations at the Highway2 facility on Capitol Hill in Washington, D.C. Our demonstration was entitled "The Earth System Web", and it took viewers on a virtual tour of the Earth System using an amalgam of advanced visualization and web technology operating over the vBNS. Based on commodity web technologies and our own locally developed stereo/3D animation tools, the Earth System Web delivers web-navigable virtual worlds intertwined with stereo/3D movies, all of it operating over wide-area networks. It is perhaps a glimpse into the future of scientific presentation, knowledge sharing, and the classroom of the future. The exhibit was viewed by quite a number of visitors, and it received many positive comments. This effort was funded by the NSF.

Internet2

The Internet2 is the high-bandwidth consortium of the academic community, and UCAR is a member. As a result of our involvement with the NGI event described above, we were invited to show our research and scientific work once again at an almost identical Internet2 venue in April at the same location. Results again were all positive and good exposure for the organization.

Summit of the Americas

A representative from the International Development Bank noticed our NGI demonstration in Washington and subsequently contacted Cisco Systems, the premiere network supplier, who in turn contacted us and invited us to join them in demonstrating at the technology exhibition that accompanied the Summit of the Americas in Santiago, Chile in April. This event was also a big success, and our exhibit was probably the best of the show and was visited by quite a number of political folk. In particular, we provided a 15-minute presentation to Secretary Daley of the Department of Commerce. This presentation happened to focus on our Clear Air Turbulence work, a joint effort with NOAA (under the DOC).

El Niño

The widespread interest in this year's El Niño and La Niña prompted us to develop some high-quality animations of the observed data. These were shown on World News Tonight presented by Peter Jennings, and still-image results from the same effort were also featured in a Time Magazine article on El Niño. There was unprecedented public and scientific interest in El Niño and La Niña this year. In response to this, and to support the local La Niña summit, the Visualization Lab developed some compelling high-quality animations of the observed data. These were very well received and used to support Press Releases on the La Niña summit event. Shortly thereafter, these visuals were also used by Peter Jennings on World News Tonight to support a story on El Niño, and they appeared once again as a prominent feature in a Time Magazine article. A collection of still images and animations appears at the Visualization Lab's El Niño and La Niña website.

MAGIC-II Winter Meeting

SCD hosted the MAGIC-II Winter Meeting, 1/22/98-1/23/98, DOE sponsorship for attendees travel.

Developments in Geophysical Turbulence 98 conference

The Visualization Lab provided a Visualization session for the Developments in Geophysical Turbulence 98 conference at NCAR. Unknown sponsorship (see MMM ASR).

Cisco Future of Networking conference

The Visualization Lab provided technical support for the Cisco Future of Networking conference. Cisco sponsorship.

Seminars or Technical Seminars and Presentations

Scientific and Technical Presentations: 34 (includes technical vislab presentations)

Nontechnical Presentations: 10 (includes educational vislab presentations e.g. Project Learn, students, etc.)

Publications

Theoretical and Computational Fluid Dynamics Journal article titled "Volume Visualizing High-Resolution Turbulence Computations" John Clyne, Tim Scheitlin, Jeffrey B. Weiss: Volume Visualizing High-Resolution Turbulence Computations Theoret. Comput. Fluid Dynamics 11 (1998) 3/4, 195-211.

American Meteorological Society Journal of Climate (June 1998 Vol. 11 No. 6). Visualizations of CSM Surface Temps and precipitation appeared on a supplemental CD-ROM (ISBN 1-878220-26-8) accompanying the hardcopy journal (a special issue devoted to results from NCAR's Climate System Model).

"ABC World News Tonight" with Peter Jennings (July 8, 1998). This broadcast contained an SST anomaly visualization created by Tim Scheitlin, and it was used in a segment discussing the dissipation of El Niño and the onset of La Niña. Don Middleton also contributed to this visualization.

Time Magazine (July 27, 1998, pp. 52-53, Volume 152 No. 4), a science article titled "Blowing Hot and Cold" contained SST anomaly images created by Tim Scheitlin, and these images were used in the artwork for this article.

Visitors and collaborators

Collaborative work

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